Difference between revisions of "Building a home/de"
Line 37: | Line 37: | ||
: [[Wood/de|Holz]] – Basis - beinahe alles hat einen aus Holz hergestellten Bestandteil | : [[Wood/de|Holz]] – Basis - beinahe alles hat einen aus Holz hergestellten Bestandteil | ||
: [[Stone/de|Stein]] – gibt es in mehreren Varianten (Pflasterstein, Sandstein usw.) | : [[Stone/de|Stein]] – gibt es in mehreren Varianten (Pflasterstein, Sandstein usw.) | ||
− | : | + | :weitere |
:: [[Coal Lump/de|Kohlestück]] – zur Herstellung von Fackeln und als Brennstoff für den Ofen | :: [[Coal Lump/de|Kohlestück]] – zur Herstellung von Fackeln und als Brennstoff für den Ofen | ||
:: [[Iron Ore/de|Eisenerz]] – zur Herstellung von Eisenwerkzeugen | :: [[Iron Ore/de|Eisenerz]] – zur Herstellung von Eisenwerkzeugen | ||
Line 45: | Line 45: | ||
:Extras und Unwesentliches | :Extras und Unwesentliches | ||
:: [[Sand/de|Sand]] – zur Herstellung von Fenstern | :: [[Sand/de|Sand]] – zur Herstellung von Fenstern | ||
− | :: [[Clay]] – | + | :: [[Clay/de|Lehm]] – zur Herstellung von Ziegeln |
− | :: | + | :: weitere Erze – z.B. Kupfer, Mese, Diamant … |
... | ... | ||
− | : | + | :Möbel |
− | :: [[Torch]] – | + | :: [[Torch/de|Fackel]] – Licht |
− | :: [[Door]] – | + | :: [[Door/de|Tür]] – um Kriechtiere draußen zu halten |
− | :: [[Chest]] – | + | :: [[Chest/de|Truhe]] – zur Aufbewahrung von Material |
− | :: [[Furnace]] – | + | :: [[Furnace/de|Ofen]] – zum Schmelzen von Erz und anderen Rezepten |
− | :: [[Bed]] – | + | :: [[Bed/de|Bett]] – zum Setzen des Wiederauferstehungspunkts |
− | :: | + | :: weitere (abhängig von installierten Modifikationen): Werkbänke, Tische, Stühle, Bücherregale … |
− | * | + | *Bauuntergrund – Ort, Ort, Ort: einige Dinge, die es zu beachten gilt: |
− | : | + | : Ist das Gelände für ein Haus geeignet? (d.h. groß genug, eben) |
− | : | + | : Ist das direkte Umfeld frei? (d.h. kein Platz, an dem sich feindliche Mobs verstecken können) |
− | : | + | : Wie weit es zum “Arbeitsplatz”? (d.h. zum Abbauen, Ernten usw.) |
− | * | + | * Zeit, Nahrung |
− | : | + | :Dinge, die Sie während der Arbeit benötigen |
− | == | + | ==Material sammeln== |
− | + | Das Suchen von Material, das Reisen und Entdecken benötigt auch Zeit. | |
− | + | Nach ein paar Spielen ist es immer noch erstaunlich, in Situationen zu geraten, in denen einige Grundstoffe nicht verfügbar sind. | |
− | |||
− | + | Z.B. eine [[Biomes/de|Wüste ohne [[Dirt/de|Erde und [Tree/de|Bäume]]. | |
− | : | + | :[[Sand/de]]blöcke fallen hinab. |
− | : | + | :Daher können Sie kein Dach aus Sand bauen. |
Also, finding coal (for torches) near the surface is often a problem. | Also, finding coal (for torches) near the surface is often a problem. |
Revision as of 09:27, 22 May 2018
Sprache: | English • Deutsch • français |
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Ein Heim Bauen
Einleitung
Sie haben wahrscheinlich schon bemerkt, dass es in diesem Wiki eine Seite namens Wie Sie Ihr erstes Haus bauen gibt,
aber dort wird nicht wirklich gezeigt, wie das geht.
Ich wollte die Seite in Ordnung bringen, aber das uferte aus, es ist an so viele Dinge zu denken, bevor der Grundstein gelegt wird.
Als erstes sollten wir überlegen
- was unsere Situation ist (wie im kreativen Modus oder am ersten Tag in einem Überlebensspiel)
- Außerdem:
- welche Landschaft uns umgibt (wie ein Wald, Berge oder Wüste)
- auf welchem Server, in welchem Spiel wir sind, welche Mods es gibt, ob der Kampf Spieler-gegen-Spieler aktiviert ist
- was wir benötigen (wird etwas dringend gebraucht?)
- was wir haben (wie Werkzeuge, Materialien, Nahrung)
- was wir tun können (genau hier, genau jetzt, bis Sonnenuntergang)
Im kreativen Modus können wir direkt zum Hausbau springen und etwas nettes zusammenzimmern.
Dasselbe gilt, falls Sie bereits über genug Werkzeuge, Baumaterial usw. verfügen.
Andernfalls benötigen wir vielleicht nur ein Heim, einen Unterschlupf für die Nacht und eventuell die nächsten paar Tage. Otherwise, we might just need a home / shelter for the night,
- Mit Standardeinstellungen dauert ein “Tag”' in Minetest 20 Minuten.
Lesen Sie auch die Hinweise auf TNG.
Ressourcen
- Äxte – zum Fällen von Bäumen oder anderer organischer Stoffe (wie Kakteen)
- Spitzhacke – zum Abbau von Stein
- Schaufel – zum Abbau von Sand, Kies usw.
- Fackel – Licht, zum Arbeiten bei Nacht und im Untergrund
- weitere: Schraubendreher, Feuerstein, …
- Baumaterialien
- Erde – das häufigste Basisbaumaterial
- Blätter – “preiswerter als Erde” (wenn Bäume in der Nähe sind), können als Zaun, Baugerüst usw. verwendet werden
- Holz – Basis - beinahe alles hat einen aus Holz hergestellten Bestandteil
- Stein – gibt es in mehreren Varianten (Pflasterstein, Sandstein usw.)
- weitere
- Kohlestück – zur Herstellung von Fackeln und als Brennstoff für den Ofen
- Eisenerz – zur Herstellung von Eisenwerkzeugen
- Wolle – zur Herstellung eines Betts
- Farbstoff – zur Herstellung eines Betts
- Extras und Unwesentliches
...
- Möbel
- Bauuntergrund – Ort, Ort, Ort: einige Dinge, die es zu beachten gilt:
- Ist das Gelände für ein Haus geeignet? (d.h. groß genug, eben)
- Ist das direkte Umfeld frei? (d.h. kein Platz, an dem sich feindliche Mobs verstecken können)
- Wie weit es zum “Arbeitsplatz”? (d.h. zum Abbauen, Ernten usw.)
- Zeit, Nahrung
- Dinge, die Sie während der Arbeit benötigen
Material sammeln
Das Suchen von Material, das Reisen und Entdecken benötigt auch Zeit.
Nach ein paar Spielen ist es immer noch erstaunlich, in Situationen zu geraten, in denen einige Grundstoffe nicht verfügbar sind.
Z.B. eine [[Biomes/de|Wüste ohne Erde und [Tree/de|Bäume.
- Sand/deblöcke fallen hinab.
- Daher können Sie kein Dach aus Sand bauen.
Also, finding coal (for torches) near the surface is often a problem.
- Note: some mods have a recipe for making coal from wood
- (eg. tree => wood charcoal, then 2 wood charcoal -> 1 coal-lump),
- so you should check what your game provides.
...
Surviving the night without building a home
Without mobs, building a house is not really urgent.
So the following is written with an eye to dangerous mobs, and nighttime.
We will consider the available options in order of required resources, starting with no/low requirements.
Timeskip / Fast-Forward
The really cheap&lazy option: logoff, wait a few minutes, login again.
- If a complete day lasts 20 minutes, the night should last about 8 minutes
Hopefully, your timing is right and the night is just over when you return.
- With permissions, you could also give a command like "/time 6:00"
Beach / Desert / Snow
Stay in the open, on light-colored ground, like sand, ice or snow.
- These terrains provides better visibility in the dark.
This is risky, but you might even get some work done, e.g. collecting sand.
- If the game has mobs, beware of sandmonsters in the desert.
Water / Air
- If there is an area of water, you can go swimming.
- Some monsters are hurt by water, eg. dirtmonsters and sandmonsters.
- With permissions, you could also fly around during the night.
- So you would stay out of reach of all nonflying mobs (i.e. all except ghosts)
Podest / Column
This is not a 'home' or shelter, just a quick installation for spending the night
in an emergency when hostile mobs are around.
Build a stack of 3-4 blocks of dirt, sand or leaves, and stand on that.
- So most common mobs like zombies cannot reach you.
- This doesn't work against flying mobs, e.g. ghosts.
- Also, beware of smart mobs !
Climbing a tree would serve the same purpose, but there might be places with no trees around.
- Also, treemonsters spawm near trees
Digging dirt and sand can be done with no tools.
You can build directly beneath you by jumping up (space-key),
while looking down
and building dirt or leaves (selected on the hotbar)
by rightclicking at the right moment,
just when you reach the high point of the jump.
Resources needed | Type | Amount |
---|---|---|
Tools | -none- | -none- |
Building blocks | Sand or Dirt | 2-3 |
Work | Digs | 2-3 |
Hausbau
Cave-home / Bunker
Digging in.
Needs a place where the dirt is at least 2-4 blocks deep.
- There are places with solid stone under one block of dirt,
- and digging stone needs a pickaxe.
If there is a hill or cliff, you don't need stairs down,
just dig straight into the hillside (viewed from the side):
D | D | D | D | |
D | i | _ | _ | |
D | i | _ | x | |
S | S | S | S |
With i=Player, S=Stone or dirt, _=Nothing, D=Dirt, x=Dirt placed as half a 'door'.
Note: at this site there was stone under the first layer of dirt.
So, a pickaxe was needed for digging.
- In the first picture, you can find a block of coal-ore,
- that came in handy for making torches.
Resources | Type | Amount needed |
---|---|---|
Tools | -none- | -none- |
Building blocks | Dirt or sand | 1 ("half-door") |
Work | Digs | 6 |
Instead of a door, a single block of dirt is placed.
- You could wall yourself in completely, but then you wouldn't see when the night is over.
See also Cavehome2 below, how this might look when expanded to complete base/lair.
With flat terrain, and no hill or cliff, we also need some stairs to get down,
e.g. underground shelter viewed from the side:
D | D | D | _ | _ | _ |
D | i | _ | _ | _ | D |
D | i | _ | x | D | D |
S | S | S | S | S | S |
The player has a height of 2 blocks, and needs one more free space above to climb stairs.
Resources | Type | Amount needed |
---|---|---|
Tools | -none- | -none- |
Building blocks | Dirt or Sand | 1 ("half-door") |
Work | Digs | 3+4+3 = 10 |
- This is 10 digs, for the stairs down, and the place to stand.
You might want to extend that place, but you might also want a torch for light.
- Making a torch needs a stick (made from wood), and a lump of coal.
- Coal comes from stone-with-coal-ore (it might need time to search and find such ore),
- and digging stone requires a pickaxe (needs at least wood).
- So, don't count on having a torch ready on your first night.
Dirt-Box
This is the first building that looks like a house/hut/garden-shed.
It can be built on places with solid stone under one block of dirt, when you don't have tools yet.
The design is pretty much like the small cave dug into a hillside from the above section, but now with a roof.
- The walls can be made of sand, but the roof needs dirt, because sand falls down.
We collect dirt that covered the stone, and use that for walls and roof.
Viewed from the side:
_ | W | D | D | D | ||
_ | W | i | _ | _ | ||
D | W | i | _ | x | _ | D |
S | S | S | S | S | S | S |
With i=Player, _=Nothing, S=Stone, D=Dirt, W=Wall (dirt or sand), x=Dirt placed as half a 'door'.
This minimal shelter would result in 1 space to stand on, 1 free space, and 1 space for the 'door'.
Resource | Type | Amount needed |
---|---|---|
Tools | -none- | -none- |
Building blocks | Sand or Dirt | 2+6+6+1 = 15 |
" | Dirt | 3 |
Work | Digs | 18 |
Making a real door requires 6 wooden planks (needs 2 blocks of tree).
...
Hut
Preparations
The next step up is building with wood.
- In the standard game, the player can cut trees by hand, without other tools,
- but there are some mods that make it more diffcult.
Cutting wood goes faster with an axe.
We also want torches for light.
- Making a torch needs a stick (made from wood), and a lump of coal.
- Coal comes from stone-with-coal-ore, and digging stones requires a pickaxe.
The most simple tools just need wood.
So, first we need some trees to chop down, and/or loose wood.
- Note that sometimes blocks of wood lie scattered on the ground.
If you are in a desert or similar, you might need to travel until you find some trees.
- There might be bushes in the game - they have a stem inside, that is worth one tree-block.
...
Work
- Tree --> Planks --> Sticks
- Tree --> Planks --> Axe, PickAxe
Raw material | --> | Product 1 | Product 2 |
---|---|---|---|
Tree | --> | Planks | Sticks |
Tree | --> | Planks | Axe, PickAxe |
5x4-Hut
This will be a nice, small hut with 3x2 indoor-space, that still has room for all the essentials:
W | W | W | W | W |
W | a | _ | c | W |
W | b | _ | f | W |
W | W | D | W | W |
W=wall/window D=door _=free space
a,b=bed c=chest f=furnace
The first, simple version of this hut will use a flat roof, and leaves for windows.
- A proper roof requires somewhat advanced building-skills,
- so we leave that for later.
(Also, the bed will most likely come much later,
but we can plan ahead and already reserve the space :)
Depending on the installed mods (eg, xdecor),
you could place a chair and table / workbench / crafting-table instead of the bed.
...
Cavehome 2
This is the expanded version of the 'small/short' Cave-Home/Bunker above.
Enlarged to a room of size 3x4, with
torches, door, furnace, some chests, bed,
and a ladder that leads down to the start of the mining-area.
The stones that were dug out have been used to make the furnace,
the stairs and pavement outside the entrance, and for new stonetools.
Now, that's a proper base of operations :-)
Resources | Type | Amount | needs |
---|---|---|---|
Tools | Pickaxe | 1 | 2 sticks + 3 wood |
" | Axe | 1 | 2 sticks + 3 wood |
Building blocks | (stone) | (3*4*2 = 24) | (mined out) |
Work | Digs: Dirt | 3 | |
" | Digs: Stone | 2 + 3*4*2 = 26 | |
Items | Torch | 2 | 2* 1 stick + 1 coal |
" | Door | 1 | 6 wood |
" | Furnace | 1 | 8 stone |
" | Chest | 3 | 3* 8 wood |
" | Bed | 1 | 3 wood + 3 wool + 2 red dye |
Total: | Wood | 17+24=41 | 11 tree-blocks |
Not included: stairs outside and the shaft & ladder down to the 'workplace' / mining-area.
The biggest, most time-consuming part was getting the wool and dye for making the bed,
In total, this whole building (except for the bed) needs about 3 trees and 1 block of coal-ore.
Nicer Houses
For working with stone, we need tools.
Wooden tools are slow, and wear out fast,
so you should make stone tools with the first few stones you get.
Here some examples of houses:
Simple House 5x5
The 'hunting-hut'.
W | W | D | W | W |
W | c | _ | f | W |
W | _ | _ | _ | W |
W | b | _ | a | W |
W | W | W | W | W |
W=wall/window D=door _=free space
a,b,c=chest f=furnace
...
Small Igloo
This is much like the 5x5 house, without corners,
and built with snowblocks and ice instead of wood and stone.
_ | W | W | W | _ | ||
W | a | b | c | W | w | w |
W | f | _ | _ | _ | _ | D |
W | c | b | a | W | w | w |
_ | W | W | W | _ |
W=Wall/window D=door _=free space
a,b=bed c=chest f=furnace
The entrance-area to the door is actually a short tunnel.
...
Small House 7x7
This is my 'standard' design for a simple small house.
The inner living space is 5x5,
and with a path and a fence around the house,
it will fit within the 11x11 area covered by one protection-block.
g | g | g | g | g | _ | g | g | g | g | g |
g | _ | _ | _ | _ | _ | _ | _ | _ | _ | g |
g | _ | W | W | W | D | W | W | W | _ | g |
g | _ | W | c | c | _ | s | t | W | _ | g |
g | _ | W | c | _ | _ | _ | s | W | _ | g |
g | _ | W | f | _ | P | _ | _ | W | _ | g |
g | _ | W | c | _ | _ | _ | c | W | _ | g |
g | _ | W | c | c | _ | a | b | W | _ | g |
g | _ | W | W | W | D | W | W | W | _ | g |
g | _ | _ | _ | _ | _ | _ | _ | _ | _ | g |
g | g | g | g | g | g | g | g | g | g | g |
W=wall/window D=door _=free space
P=Protection-block at center
a,b=bed c=chest f=furnace s,t=chair,table g=fence/leaves
Castle
...