Difference between revisions of "Games"
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With [[Minetest]] you can run and play '''games''', which are complete playable interactive experiences. This is considered to be one of '''the''' core features of Minetest. | With [[Minetest]] you can run and play '''games''', which are complete playable interactive experiences. This is considered to be one of '''the''' core features of Minetest. | ||
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=== Introduction === | === Introduction === | ||
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==== Screenshots ==== | ==== Screenshots ==== | ||
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To give you an impression about the variety of possible games in Minetest, here's a screenshot gallery of many games: | To give you an impression about the variety of possible games in Minetest, here's a screenshot gallery of many games: | ||
{{Game gallery}} | {{Game gallery}} | ||
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+ | This is not all, though. There are many different games for Minetest, which you can browse between on [https://content.minetest.net/packages/?type=game ContentDB]. | ||
== User manual == | == User manual == | ||
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Games installed using the Content tab are automatically set up and installed. | Games installed using the Content tab are automatically set up and installed. | ||
− | + | However when installing games manually, they usually are distributed in Zip archives (other archive formats such as <code>.tar.gz</code> are of course possible, too). Follow these steps to install a game from an archive: | |
* Get the archive which contains the game | * Get the archive which contains the game | ||
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** '''Windows''': into the <code>games</code> directory found in the main program folder in which you have installed Minetest. It is the directory containing the directories like <code>bin</code> (which in turn contains <code>minetest.exe</code>), <code>builtin</code>, <code>client</code>, <code>doc</code>, <code>fonts</code>, <code>games</code>, <code>locale</code>, <code>mods</code>, <code>textures</code>, etc. | ** '''Windows''': into the <code>games</code> directory found in the main program folder in which you have installed Minetest. It is the directory containing the directories like <code>bin</code> (which in turn contains <code>minetest.exe</code>), <code>builtin</code>, <code>client</code>, <code>doc</code>, <code>fonts</code>, <code>games</code>, <code>locale</code>, <code>mods</code>, <code>textures</code>, etc. | ||
− | The game should now be installed and be | + | The game should now be installed, and will be shown up the next time the main menu gamebar refreshes. |
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=== Playing on servers === | === Playing on servers === | ||
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Technically speaking a game is essentially a collection of mods developed to work well with eachother, that is accessible from the main menu. The mods are put in a ''mods/'' folder inside the root of the game's directory. For more information about what can go into a game see the [https://minetest.gitlab.io/minetest/games/ Minetest API documentation]. | Technically speaking a game is essentially a collection of mods developed to work well with eachother, that is accessible from the main menu. The mods are put in a ''mods/'' folder inside the root of the game's directory. For more information about what can go into a game see the [https://minetest.gitlab.io/minetest/games/ Minetest API documentation]. | ||
− | == | + | == Technical info == |
− | + | You also can use the environment variable <code>MINETEST_SUBGAME_PATH</code> to define additional search paths for games, if you would like to store games in another directory. | |
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− | You also can use the environment variable <code> | ||
[[Category:Games]] | [[Category:Games]] |
Revision as of 18:02, 18 January 2023
Language: | English • français • italiano • 日本語 • Bahasa Melayu |
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With Minetest you can run and play games, which are complete playable interactive experiences. This is considered to be one of the core features of Minetest.
Introduction
Description
What we call a “game” in Minetest can, in practice, be all sorts of things: It could be a game with goals, or a sandbox, a puzzle, a mix of those or something completely different. Games can be selected and launched from the main menu directly and stand on their own. Minetest further allows all such games to be extended and modified by the use of mods. The general definition of “game” in Minetest is “what you put into the ‘games
directory and launch from the main menu”.
Technically, a game is really simple: Internally, a game itself a collection of (pre-packaged) mods and a few extra files (mostly for the main menu images), but packaged together to provide a complete interactive experience. which can be used out-of-the-box. When a player starts a game, all the mods packaged with that game will be used.
Screenshots
To give you an impression about the variety of possible games in Minetest, here's a screenshot gallery of many games:
This is not all, though. There are many different games for Minetest, which you can browse between on ContentDB.
User manual
Using a game
If you already have some game installed, here's how to use them:
- Start Minetest
- On the game icon bar (4), click on the game you want to play. (On the first start, Minetest Game is pre-selected)
- Create a new world by clicking on “New”
- Enter a world name, select a Map generator and hit “Create”
- Click “Play Game”
Here's the annotated singleplayer menu of Minetest, in this example the user has installed tons of games:
- 1: Game banner: Usually this shows a text logo for the current game. It's “Minetest Game” in this case
- 2: Icon of Minetest Game: This is the icon of Minetest Game, the default game
- 3: Game name: Name of the current active game
- 4: Game icon bar: Each icon represents a game, click on an icon to select a new game, click on the arrows to scroll
- 5: List of worlds: Valid for the currently selected game only
- 6: Basic settings
Finding games
The first game you probably already have is Minetest Game. Finding it is trivial. ;-)
The main place to find and install games is ContentDB, by pressing the 'Plus' icon in the main menu gamebar. Installing games from the Content tab is as easy as:
- 1. Searching for the game on the search bar or selecting 'games' in the filter beside the search bar.
- 2. Clicking/tapping the install button in front of it.
Another place to find games is in the Minetest forums.
Installing games
Games installed using the Content tab are automatically set up and installed.
However when installing games manually, they usually are distributed in Zip archives (other archive formats such as .tar.gz
are of course possible, too). Follow these steps to install a game from an archive:
- Get the archive which contains the game
- Extract (or unzip) the archive into the the
games
sub-directory of Minetest. The location of this directory depends on your operating system:- GNU/Linux:
$HOME/.minetest/games
, where “$HOME
” refers to your home directory. - Mac OS:
$HOME/.minetest/games
, where “$HOME
” refers to your home directory. - Windows: into the
games
directory found in the main program folder in which you have installed Minetest. It is the directory containing the directories likebin
(which in turn containsminetest.exe
),builtin
,client
,doc
,fonts
,games
,locale
,mods
,textures
, etc.
- GNU/Linux:
The game should now be installed, and will be shown up the next time the main menu gamebar refreshes.
Playing on servers
You can also “find” games by just joining a highly customized server. While many servers host Minetest Game or (most likely) a modded variant of it, some servers host other games as well. Because of the nature of Minetest, every server can be unique. Joining a server is a good way to quickly explore the possibilities of Minetest without needing for a manual game installation.
Making a game
Technically speaking a game is essentially a collection of mods developed to work well with eachother, that is accessible from the main menu. The mods are put in a mods/ folder inside the root of the game's directory. For more information about what can go into a game see the Minetest API documentation.
Technical info
You also can use the environment variable MINETEST_SUBGAME_PATH
to define additional search paths for games, if you would like to store games in another directory.