Difference between revisions of "Objects"

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(rename Minetest to Luanti)
 
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'''Objects''' are things in Minetest which are able to move in the world freely. They do not have to fit into a grid like [[blocks]]. They do not have to fit in the grid like [[blocks]].
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{{Languages|nocat=1}}
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'''Objects''' (or '''entities''') are things in Luanti which are able to move in the world freely. They do not have to fit into a grid like [[nodes]], anything that exists in the world that is not in the node grid (e.g. players, mobs, vehicles) are implemented as objects.
  
Each object behaves differently. Some objects do collide with blocks and/or other objects, while some don't. Objects may have health and can be attacked and destroyed like [[player]]s.
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Each object behaves differently. Some objects do collide with nodes and/or other objects, while some don't. Objects may have health and can be attacked and destroyed by inflicting damage on them.
  
== List of objects ==
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=== Engine provided objects ===
=== Minetest Game ===
 
{| class="wikitable"
 
|[[File:Boat entity.png|32px]]
 
|width="150px"|[[Boat]]
 
|[[File:Cart entity.png|32px]]
 
|width="150px"|[[Cart]]
 
|}
 
 
 
=== Built-in objects ===
 
 
{| class="wikitable"
 
{| class="wikitable"
 
|[[File:Falling Node.png|32px]]
 
|[[File:Falling Node.png|32px]]
|width="150px"|[[Falling Block]]
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|width="150px"|[[Falling Node]]
 
|[[File:Item entity.png|32px]]
 
|[[File:Item entity.png|32px]]
 
|width="150px"|[[Item stack]]
 
|width="150px"|[[Item stack]]
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|width="150px"|[[Unknown Object]]
 
|width="150px"|[[Unknown Object]]
 
|}
 
|}
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[[Category:Engine]]

Latest revision as of 22:35, 22 October 2024

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Objects (or entities) are things in Luanti which are able to move in the world freely. They do not have to fit into a grid like nodes, anything that exists in the world that is not in the node grid (e.g. players, mobs, vehicles) are implemented as objects.

Each object behaves differently. Some objects do collide with nodes and/or other objects, while some don't. Objects may have health and can be attacked and destroyed by inflicting damage on them.

Engine provided objects

Falling Node.png Falling Node Item entity.png Item stack Unknown Object.png Unknown Object