Difference between revisions of "Objects"
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− | {{Languages}} | + | {{Languages|nocat=1}} |
− | '''Objects''' are things in | + | '''Objects''' (or '''entities''') are things in Luanti which are able to move in the world freely. They do not have to fit into a grid like [[nodes]], anything that exists in the world that is not in the node grid (e.g. players, mobs, vehicles) are implemented as objects. |
− | Each object behaves differently. Some objects do collide with | + | Each object behaves differently. Some objects do collide with nodes and/or other objects, while some don't. Objects may have health and can be attacked and destroyed by inflicting damage on them. |
− | == | + | === Engine provided objects === |
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{| class="wikitable" | {| class="wikitable" | ||
|[[File:Falling Node.png|32px]] | |[[File:Falling Node.png|32px]] | ||
− | |width="150px"|[[Falling | + | |width="150px"|[[Falling Node]] |
|[[File:Item entity.png|32px]] | |[[File:Item entity.png|32px]] | ||
|width="150px"|[[Item stack]] | |width="150px"|[[Item stack]] | ||
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|width="150px"|[[Unknown Object]] | |width="150px"|[[Unknown Object]] | ||
|} | |} | ||
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+ | [[Category:Engine]] |
Latest revision as of 22:35, 22 October 2024
Language: | English • Deutsch • 日本語 • Bahasa Melayu |
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Objects (or entities) are things in Luanti which are able to move in the world freely. They do not have to fit into a grid like nodes, anything that exists in the world that is not in the node grid (e.g. players, mobs, vehicles) are implemented as objects.
Each object behaves differently. Some objects do collide with nodes and/or other objects, while some don't. Objects may have health and can be attacked and destroyed by inflicting damage on them.
Engine provided objects
Falling Node | Item stack | Unknown Object |