Difference between revisions of "Minetest Wiki:Policy"

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(add note for translators to hopefully not translate old junk)
(add link to Help:Contents, but nicer formatted)
 
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== Wiki rules ==
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{{mbox|type=info|text=This page describes the wiki editing policy. If you’re looking for help editing this wiki, go to [[Help:Contents]].}}
  
* Articles must be related to Minetest.
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This page explains the rules about editing this wiki.
* The wiki is not a place to store personal content, images…
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== Rules for article authors ==
  
=== Mod and custom game guidelines ===
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* Articles must be related to Luanti
 +
* The wiki is not a place to store personal content, images, etc.
 +
* Read [[Help:Translation Notes]] before you start translating pages
 +
* Do not translate old or obsolete pages
  
* Content from [[mods]] other than those in [[Subgames/Minetest Game|Minetest Game]] is allowed, however the fact that the item is not in Minetest Game and which mod it is from must be clearly stated.
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== Guidelines for article authors ==
** Mods that place content on this wiki should create a subpage under “Mods” (e.g. “Mods/More Blocks/Stone Tile”), listing the blocks, items, commands, etc. that the mod provides.
 
** If the mod is also part of a custom game, then the subpage should still be under “Mods”.
 
** If the mod is ''only'' part of a custom game and not distributed as a separate mod, then the subpage must be under “Subgames” (e.g. “Subgames/Carbone/Commands”).
 
  
== Contributing ==
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* Learn and try to follow the style hints at [[Help:Style]] when appropriate
 +
* Using the wiki to store information about specific games and mods is discouraged (exception: Minetest Game)
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** Existing content about specific mods and games are allowed to stay as long as they are up-to-date and of use
  
* Help improve this wiki. Request for an account in the [https://forum.minetest.net/viewtopic.php?f=3&t=10473 forums thread].
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== Why no game/mod info? ==
* See the [[Minetest Wiki:TODO|TODO]] page for a list of things that need to be done.
 
*
 
* If you have some technical skills, you may also contribute to the [http://dev.minetest.net development wiki].
 
  
== Translating ==
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Info about games and mods is discouraged because this information often gets out of date as there is nobody to maintain it. You should document your games and mods elsewhere, whether it be in your Git repository or in-game. Minetest Game is the only exception for historic reasons and it has been the default game for a very long time.
If you know another language, you may translate [[:Category:Languages pages|languages pages]], but do read [[Help:Translation Notes|translation notes]] as there might be some notes on translations that has been posted by other translators to maintain consistency.
 
  
'''<span style="font-size:24pt;color:red">Please do not translate old or obsolete pages.</span>''' This wiki has a lot of old and obsolete content, so if you see a page that has some kind of thing at the top denoting it to be outdated, please don't waste your time translating it.
 
 
== Style ==
 
 
=== Naming images for mods===
 
It is advised to name images for items, blocks, mobs, etc. like this: Item Name (Mod Name).png, Block Name (Mod Name).png, etc. For an example, see [[Mods/Protector/Protection]].
 
 
=== Blocks ===
 
 
* 3D [[Blocks|blocks]], [[slab]]s and [[stair]]s used on the wiki (e.g. [[File:Wooden_Planks.png|20px]]) are generated using [https://www.blender.org Blender] and the <code>.blend</code> files found in [https://forum.minetest.net/download/file.php?id=12075 minetest_block_renders.zip] created by [[User:Calinou|Calinou]] (source: https://forum.minetest.net/viewtopic.php?f=9&t=1690&p=292462).
 
* Images are 150x150 PNGs and should have the front tile on the bottom-left face as in the game.
 
 
=== Items ===
 
 
* [[Items]] (e.g. [[File:Apple.png|20px]]) are displayed on the wiki as 2D images ranging from 20² to 160² pixels.
 
* It is advised to create a unique version of 160². If you use a 16² image, browsers will scale up the image using interpolation and the result will not look very clean.
 
* Create images by extracting the 16² version available in the [https://github.com/minetest/minetest_game GitHub repository] and scale them to 160². Use no scaling interpolation, or nearest neighbor, so that the pixelized appearance is maintained. For this task, you can use one of the following:
 
** [https://www.gimp.org/ GIMP]
 
** [https://github.com/MrIbby/PixelResizer/wiki Pixel Resizer], created by [[User:MrIbby|MrIbby]] (requires Java 7 or higher)
 
 
=== Screenshots ===
 
 
Please use PNG for screenshots, not JPEG (JPEG provides lossy compression).
 
 
=====Creating transparent mob pictures=====
 
'''Blender'''
 
* Move to the default 3D view.
 
* Go to Object Mode, right-click a bone if there is any, and press M to move them to another layer.
 
* Go under the Camera tab, expand Shading, and change Alpha from Sky to Transparent.
 
* Press Shift + C to reset the camera and render the picture.
 
 
'''Ingame'''
 
* Use the [https://forum.minetest.net/viewtopic.php?f=11&t=13180 Green Screen] mod to make a wall out of white screen blocks.
 
* Add this code to the init.lua file in the mobs mod, change <code>modname</code> to the mod's name, and change any character text to the corresponding text of the mob that you want to take a picture of.
 
<syntaxhighlight lang="lua">minetest.register_node("modname:character_statue", {
 
  description = 'Character Statue',
 
  drawtype = 'mesh',
 
  mesh = 'character.b3d',
 
  tiles = {'character.png'},
 
  inventory_image = 'character.png',
 
  groups = {not_in_creative_inventory=0},
 
  paramtype = 'light',
 
  paramtype2 = 'facedir',
 
  groups = {cracky=3, stone=1},
 
  selection_box = {
 
      type = 'fixed',
 
      fixed = {-1, -0.5, -1, 1, 3, 1}, -- Right, Bottom, Back, Left, Top, Front
 
  },
 
  collision_box = {
 
      type = 'fixed',
 
      fixed = {-1, -0.5, -1, 1, 3, 1}, -- Right, Bottom, Back, Left, Top, Front
 
  },
 
})</syntaxhighlight>
 
 
''OR''
 
 
* Change the mob's walk velocity in the Lua code to 0.0000001, which will virtually stop the mob from moving.
 
* Disable damage, spawn the mob with its egg, and take screenshots with F12.
 
 
'''Gimp''' (making the picture transparent)
 
* Press Shift + O for the color picker and click on the background.
 
* Then under Layer &#8594; Transparency &#8594; Color to Alpha, choose the right color, and click OK. Now the picture is transparent.
 
  
 
[[Category:Wiki related]]
 
[[Category:Wiki related]]
 
[[Category:Languages_pages]]
 
[[Category:Languages_pages]]

Latest revision as of 21:32, 28 October 2024

Languages Language: English • Deutsch • français • Bahasa Melayu
Mbox information.png This page describes the wiki editing policy. If you’re looking for help editing this wiki, go to Help:Contents.

This page explains the rules about editing this wiki.

Rules for article authors

  • Articles must be related to Luanti
  • The wiki is not a place to store personal content, images, etc.
  • Read Help:Translation Notes before you start translating pages
  • Do not translate old or obsolete pages

Guidelines for article authors

  • Learn and try to follow the style hints at Help:Style when appropriate
  • Using the wiki to store information about specific games and mods is discouraged (exception: Minetest Game)
    • Existing content about specific mods and games are allowed to stay as long as they are up-to-date and of use

Why no game/mod info?

Info about games and mods is discouraged because this information often gets out of date as there is nobody to maintain it. You should document your games and mods elsewhere, whether it be in your Git repository or in-game. Minetest Game is the only exception for historic reasons and it has been the default game for a very long time.