Difference between revisions of "FAQ"
m (→General: Added a keyboard controls section. [Great game, thanks all]) |
m (→What are the game controls: linked to actual Controls page) |
||
Line 35: | Line 35: | ||
==== What are the game controls ==== | ==== What are the game controls ==== | ||
− | See the mouse and keyboard | + | See the mouse controls and keyboard keymap here on the [[Controls]] page. |
==== How big is the [[Maps|map]]? ==== | ==== How big is the [[Maps|map]]? ==== |
Revision as of 00:37, 16 June 2014
This is a collection of some frequently asked questions about Minetest. For technical problems, refer to Troubleshooting.
General
Where can I ask questions?
In IRC and the Forum. It is recommended to search the archives, most questions were probably answered before.
How to install mods and texture packs?
See Installing Mods and Texture Packs.
What are the different game modes and how do I install them?
On a new installn you should have “Minetest [minetest_game]” that is the main game, if you don't have it, download it frrm GitHub. “Minimal development test” is just for developers and is not intended to be playable. You can find several other game modes in the forum. To install, them extract the pack and rename the folder to the name of the game (e.g. “minetest_game-master” becomes “minetest_game”), then copy the folder to the “games” folder.
How do I update Minetest?
The easiest way is just to download the newest version and move your worlds and mods to the new version. Depending on your operating system, there may exist other ways to update the game. If you are using the Git version, you can clone the repository and pull and compile every time you want to update.
How do I get the multiplayer account?
There is no globally valid multiplayer account in Minetest. For each server, you can use a different name and password. The “account” is created at first login. This way, only you can access your player and inventory on that particular server. You can always play singleplayer with no need for any username and password.
Servers
How do I use command XYZ?
See Server commands.
Gameplay
General
What are the game controls
See the mouse controls and keyboard keymap here on the Controls page.
How big is the map?
As of 0.4.7, the map is a cube with a side length of 61840 node lengths. The map has thus a volume equal to the volume of 618403 nodes = 236,487,637,504,000 nodes. The coordinates range from −30912 to 30927 in all dimensions.
See also Coordinates.
How to find my house again?
Minetest automatically generates a file called “debug.txt” in minetest/bin where you can see lots of text. Scroll down to its end and look for something like
singleplayer digs node * […]
Try to teleport to the positions you see in these lines until you find your home:
/teleport x,y,z
See Server commands#Player actions.
How to increase brightness?
See this page.
Vanilla Minetest game
How to craft XYZ?
Refer to Blocks or Items and follow the link to the block or item you want to craft; the corresponding pages contain crafting instructions.
You can also install a crafting guide to view crafting recipes in Minetest.
Note that not everything can be crafted, however.
Are there any mobs?
No and it is unlikely that they get added in the near future. But there are mods to add mobs.
Why don’t I find any dungeons/jungles?
They are disabled by default. You can enable them by adding “v6_jungles, dungeons” to mg_flags in your minetest.conf file. That will enable them for worlds created after the variable has been changed. Try digging down or looking for large holes in the ground.
How do I open or close doors?
You have to use them by pressing the use key, which is normally the right mouse button. See also: Using.
For Minecraft players
Is there a crafting bench?
In the vanilla Minetest game: No. You don’t need one. You already have a 3 × 3 crafting grid in your inventory menu (→ Crafting#Crafting_grid_and_output_slot).
How can I make Minetest be like Minecraft?
You can use the Minitest game.
Technical problems
I have a technical problem, how to fix this?
See Troubleshooting.