Difference between revisions of "Games/Minetest Game"
m (update version) |
(Use “Minetest Game” consistently as name) |
||
Line 1: | Line 1: | ||
{{Game Data | {{Game Data | ||
− | |name=Minetest | + | |name=Minetest Game |
|image=Minetest logo.png | |image=Minetest logo.png | ||
|type= [[:Category:Default games|Default]] | |type= [[:Category:Default games|Default]] | ||
Line 10: | Line 10: | ||
}} | }} | ||
− | '''Minetest''' ( | + | '''Minetest Game''' (previously called “<code>minetest_game</code>”) is a [[Subgame|subgame]] which is installed by default. It is mostly a big sandbox and therefore there are no goals. |
== Function == | == Function == | ||
=== As default game === | === As default game === | ||
− | + | Minetest Game is included by default to give some initial [[Getting_Started#Playing|single player]] content when Minetest is downloaded in the single archive file from the [http://minetest.net/download.php download section] of the homepage. It includes some basic mods that add enough game content to offer a simple playable game. [[Controls|Control keys]] and [[How to build your first house|basic gameplay]] activities are set to function similar to other [http://en.wikipedia.org/wiki/Voxel#Uses games of the genre] to make immediate playing possible. | |
− | + | Minetest Game is not needed to play on other servers as all game content is controlled and "served" by the hosting server. Only when running an own Minetest server is some playable content needed that is normally a collection of mod scripts in a “game” folder. “Single-player” may be viewed as a special case when the local Minetest program acts as local game-server, hosting a local game and then connects to its own self as client. | |
=== As basis for new games === | === As basis for new games === | ||
− | The | + | The gameplay can be modified considerably by Lua scripts organized in mods. As a lot of mods, offered by the community, name “default” as dependency, Minetest Game is thought as the basic content on which game designers may build their own games. Thus if compatibility with most mods is the aim of a new game, it is advisable to start building the new game by adding content to a copy of Minetest Game. |
=== As collection of modding examples === | === As collection of modding examples === | ||
Line 26: | Line 26: | ||
==0.4.9-Branch== | ==0.4.9-Branch== | ||
− | Since early 2014 | + | Since early 2014, Minetest Game (then called “minetest_game”) was semi-officially under [http://en.wikipedia.org/wiki/Freeze_%28software_engineering%29 feature freeze]. It was not dropped and was kept available in maintenance-mode as basis for all [[mods]] that depended on "default". |
− | The consensus of the Minetest developers seemed to be that | + | The consensus of the Minetest developers seemed to be that Minetest Game should be changed as little as possible<ref name="consens">[https://forum.minetest.net/viewtopic.php?pid=137837 "Minetest Game will no longer be developed"] thread on the Minetest forum.</ref> (feature-freeze) and rather no new content added. Thus offering the most compatibility to old mods and leaving the bulk of game content for game designers to develop. |
=== Notable things not included === | === Notable things not included === | ||
− | As | + | As Minetest Game was included in the download archive it was supposed to be lightweight and as gameplay-neutral as possible. It therefore often irritated new players that many things known from similar games were not included by default. |
− | Although | + | Although it offered [[Rail|rails]], it did not include mine carts, boats or any other vehicles as such. |
No mobs<ref name="rats">Though rats might just be able to sneak in if you are not carefull ;-).</ref> or NPCs were included and no API for these was offered. | No mobs<ref name="rats">Though rats might just be able to sneak in if you are not carefull ;-).</ref> or NPCs were included and no API for these was offered. | ||
Line 38: | Line 38: | ||
==0.4.10-Branch== | ==0.4.10-Branch== | ||
− | With the release of 0.4.10 | + | With the release of 0.4.10, Minetet Game [https://forum.minetest.net/viewtopic.php?f=15&t=9066 Minetest-NeXt] was merged<ref name="nextmerge">[https://forum.minetest.net/viewtopic.php?f=18&t=9683 "(0.4.10) NeXt merged / Updated minetest_game"] thread on the Minetest forum.</ref> with Minetest Game. |
== Content == | == Content == | ||
It containes the following [[mods]]: | It containes the following [[mods]]: | ||
* Gameplay-related mods | * Gameplay-related mods | ||
− | ** default: This is the most important and biggest mod in | + | ** default: This is the most important and biggest mod in Minetest Game. It adds most [[blocks]] which occour naturally and most artificial blocks, [[ores]], many basic [[Crafting|crafts]], [[Smelting|furnace fuels]], [[tool]]s, [[items]] and all the stuff which is not covered by the other mods in this game |
** boats: adds [[boat]]s | ** boats: adds [[boat]]s | ||
** beds: adds [[bed]]s of several sorts. | ** beds: adds [[bed]]s of several sorts. |
Revision as of 14:45, 11 October 2015
Minetest Game | |
---|---|
A game | |
Game Type | Default |
Author | Minetest developers |
Latest version | 0.4.13 |
Forum topic | 9724 |
Source code | GitHub |
Minetest Game (previously called “minetest_game
”) is a subgame which is installed by default. It is mostly a big sandbox and therefore there are no goals.
Function
As default game
Minetest Game is included by default to give some initial single player content when Minetest is downloaded in the single archive file from the download section of the homepage. It includes some basic mods that add enough game content to offer a simple playable game. Control keys and basic gameplay activities are set to function similar to other games of the genre to make immediate playing possible.
Minetest Game is not needed to play on other servers as all game content is controlled and "served" by the hosting server. Only when running an own Minetest server is some playable content needed that is normally a collection of mod scripts in a “game” folder. “Single-player” may be viewed as a special case when the local Minetest program acts as local game-server, hosting a local game and then connects to its own self as client.
As basis for new games
The gameplay can be modified considerably by Lua scripts organized in mods. As a lot of mods, offered by the community, name “default” as dependency, Minetest Game is thought as the basic content on which game designers may build their own games. Thus if compatibility with most mods is the aim of a new game, it is advisable to start building the new game by adding content to a copy of Minetest Game.
As collection of modding examples
Although this may seem trivial this function of the Minetest game should not be forgotten as it often offers the first example of how to code things for modders.
0.4.9-Branch
Since early 2014, Minetest Game (then called “minetest_game”) was semi-officially under feature freeze. It was not dropped and was kept available in maintenance-mode as basis for all mods that depended on "default". The consensus of the Minetest developers seemed to be that Minetest Game should be changed as little as possible[1] (feature-freeze) and rather no new content added. Thus offering the most compatibility to old mods and leaving the bulk of game content for game designers to develop.
Notable things not included
As Minetest Game was included in the download archive it was supposed to be lightweight and as gameplay-neutral as possible. It therefore often irritated new players that many things known from similar games were not included by default.
Although it offered rails, it did not include mine carts, boats or any other vehicles as such.
No mobs[2] or NPCs were included and no API for these was offered.
0.4.10-Branch
With the release of 0.4.10, Minetet Game Minetest-NeXt was merged[3] with Minetest Game.
Content
It containes the following mods:
- Gameplay-related mods
- default: This is the most important and biggest mod in Minetest Game. It adds most blocks which occour naturally and most artificial blocks, ores, many basic crafts, furnace fuels, tools, items and all the stuff which is not covered by the other mods in this game
- boats: adds boats
- beds: adds beds of several sorts.
- bones: adds bones
- bucket: adds buckets
- doors: adds doors and the trapdoor
- dye: adds dye
- farming: farming-related stuff: cotton, wheat, cotton seed, wheat seed, strings, flour, bread, hoes and soil
- fire: adds fire
- flowers: adds flowers
- screwdriver: adds screwdriver
- stairs: adds stairs and slabs
- tnt: adds TNT and gun powder
- vessels: adds drinking glass, steel bottle, glass bottle and glass fragments
- wool: adds wool in 15 colors
- xpanes: adds glass panes and iron bars
- Setting-related mods
- creative: when in creative mode, this mod enables, besides some other things, the creative inventory
- give_initial_stuff: If the setting
give_initial_stuff
is true, then this mod gives new players a steel pickaxe, a steel axe, a steel shovel, 99 torches and 99 cobblestones
- Server commands
- sethome: adds the server commands “sethome” and “home”. (See here)
Future development
To give more examples of the possibilities of the Minetest engine it had been discussed to include more example games in the download archive. The only other game that was included in the 0.4.9 versions of Minetest was Minimal, which is only recommended for testing purposes. Games suggested as example games[4] have been Dwarves, PilzTest, Nostalgia, Realtest, Eden or a game based on the Ethereal mod. More recently BFD, Minetest NeXt and Carbone have been considered among others. The idea is to showcase a variety of different gameplay, environment and atmosphere concepts.
Notes and References
- ↑ "Minetest Game will no longer be developed" thread on the Minetest forum.
- ↑ Though rats might just be able to sneak in if you are not carefull ;-).
- ↑ "(0.4.10) NeXt merged / Updated minetest_game" thread on the Minetest forum.
- ↑ as discussed on IRC at 2013-10-17