Difference between revisions of "Permanent Fire"

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{{Block Data | type=Non-solid block | image=Fire.png | block_name=Permanent Flame | transparency=Yes | luminance=Yes | renewable=Yes | flammable=No | stackable=Yes (99) | drops=''Nothing'' | itemstring=fire:permanent_flame }}
 
{{Block Data | type=Non-solid block | image=Fire.png | block_name=Permanent Flame | transparency=Yes | luminance=Yes | renewable=Yes | flammable=No | stackable=Yes (99) | drops=''Nothing'' | itemstring=fire:permanent_flame }}
  

Revision as of 21:44, 15 May 2016

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Permanent Flame
Fire.png
A node in Minetest Game
Node Type Non-solid block
Drops Nothing
Physics No
Luminance Yes
Flammable No
Generated Yes
Renewable Yes
Stackable Yes (99)
Itemstring fire:permanent_flame

The Permanent Flame is a block that cannot be crafted by the player and does not appear normally in the world. The permanent flame turns nearby flammable blocks into a basic flame. Air which is both nearby a permanent flame and a flammable block will randomly turn into basic flames. See Category:Flammable for a list of flammable blocks. Notably, Chests and locked chests will not burn.

The player can put out the permanent flame by punching it. Also, Water near a Permanent Flame extinguishes the Permanent Flame. Other than the basic flame, the permanent flame does not disappear automatically after some time has passed. Also, they do not emit a burning sound like basic flames do.

A permanent flame deals Heart.pngHeart.png damage every second.