Difference between revisions of "Air"
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− | '''Air''' is a transparent [[ | + | '''Air''' is a transparent [[Blocks|block]], which can be walked and passed through by [[player]]s without any resistance. An air node can be destroyed by [[building]] a solid node to its position, like for [[water]] and [[lava]]. When a non-air node gets removed, an air node immediately takes its position. |
[[Fire]] occasionally replaces air near [[:Category:Flammable|flammable blocks]]. | [[Fire]] occasionally replaces air near [[:Category:Flammable|flammable blocks]]. |
Revision as of 04:09, 17 November 2016
Language: | English • Deutsch • français • 日本語 • Bahasa Melayu |
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Air | |
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A node in Minetest | |
Node Type | Gas |
Drops | Nothing |
Physics | No |
Luminance | No |
Flammable | No |
Generated | Yes |
Renewable | Yes |
Stackable | Yes (99) |
Itemstring | air |
Air is a transparent block, which can be walked and passed through by players without any resistance. An air node can be destroyed by building a solid node to its position, like for water and lava. When a non-air node gets removed, an air node immediately takes its position.
Fire occasionally replaces air near flammable blocks.
Air is the most common node in Minetest. A large part of the world above sea level consists solely of air. Air is also found underground in the form of caves. Air can’t be collected without cheating.
The map generator tries to ensure that the player always spawns inside air.
Air is a special node in Minetest. It is the only node that is always available (with Ignore), regardless of which games and mods are activated. If a game does not define any nodes whatsoever, the world will solely consist of air. Mods cannot redefine air.
The map generator “singlenode” generates a map which consists solely of air.