Difference between revisions of "User:Twoelk/sandbox1"
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== Example structure == | == Example structure == | ||
+ | based on the run-in-place builts for Windows | ||
+ | |||
+ | |||
+ | * File structure as installed by minetest-0.4.9-65d1cb8 compiled by sfan5 (2014-03-30) | ||
+ | <pre> | ||
+ | minetest/ | ||
+ | ├── bin/ | ||
+ | ├── builtin/ | ||
+ | ├── client/ | ||
+ | │ ├── serverlist/ | ||
+ | │ └── shaders/ | ||
+ | │ ├── alpha_shader/ | ||
+ | │ ├── leaves_shader/ | ||
+ | │ ├── liquids_shader/ | ||
+ | │ ├── plants_shader/ | ||
+ | │ └── solids_shader/ | ||
+ | ├── doc/ | ||
+ | ├── fonts/ | ||
+ | ├── games/ | ||
+ | │ ├── minetest_game/ | ||
+ | │ └── minimal/ | ||
+ | ├── locale/ | ||
+ | │ └── (lots of language folders) | ||
+ | ├── mods/ | ||
+ | └── textures/ | ||
+ | └── base/ | ||
+ | └── pack/ | ||
+ | </pre> | ||
+ | |||
+ | |||
+ | * File structure with the folders Minetest adds after some usage as client and server, as well as the positions (...) that costum made content goes. | ||
<pre> | <pre> | ||
minetest/ | minetest/ | ||
Line 24: | Line 55: | ||
│ ├── minetest_game/ | │ ├── minetest_game/ | ||
│ ├── minimal/ | │ ├── minimal/ | ||
− | │ └── ... | + | │ └── ... (installed extra games) |
− | ├── locale/ ( | + | ├── locale/ (lots of language folders) |
├── mods/ | ├── mods/ | ||
− | │ └── ... | + | │ └── ... (installed extra mods and modpacks) |
├── textures/ | ├── textures/ | ||
│ ├── base/ | │ ├── base/ | ||
│ │ └── pack/ | │ │ └── pack/ | ||
− | │ └── ... | + | │ └── ... (installed extra texturepacks) |
└── worlds/ | └── worlds/ | ||
− | └── ... | + | └── ... (saved worlds. Some with exclusive world mods) |
+ | </pre> | ||
+ | |||
+ | * Folder structure with extra folders for screenshots and minetest-mapper | ||
+ | <pre> | ||
+ | minetest/ | ||
+ | ├── bin/ | ||
+ | ├── builtin/ | ||
+ | ├── cache/ | ||
+ | │ ├── media/ | ||
+ | │ └── tmp/ | ||
+ | ├── client/ | ||
+ | │ ├── serverlist/ | ||
+ | │ └── shaders/ | ||
+ | │ ├── alpha_shader/ | ||
+ | │ ├── leaves_shader/ | ||
+ | │ ├── liquids_shader/ | ||
+ | │ ├── plants_shader/ | ||
+ | │ └── solids_shader/ | ||
+ | ├── doc/ | ||
+ | ├── fonts/ | ||
+ | ├── games/ | ||
+ | │ ├── minetest_game/ | ||
+ | │ ├── minimal/ | ||
+ | │ └── ... (installed extra games) | ||
+ | ├── locale/ (lots of language folders) | ||
+ | ├── mods/ | ||
+ | │ └── ... (installed extra mods and modpacks) | ||
+ | ├── screenshots/ | ||
+ | ├── textures/ | ||
+ | │ ├── base/ | ||
+ | │ │ └── pack/ | ||
+ | │ └── ... (installed extra texturepacks) | ||
+ | ├── util/ | ||
+ | │ └── mapper/ | ||
+ | └── worlds/ | ||
+ | └── ... (saved worlds. Some with exclusive world mods) | ||
</pre> | </pre> | ||
− | + | === Details of file structures within a mod === | |
In this example the mods "carts" and "tnt" are installed: | In this example the mods "carts" and "tnt" are installed: | ||
<pre> | <pre> |
Revision as of 16:51, 30 March 2014
This shall be my sandbox
folder structure playtree
Example structure
based on the run-in-place builts for Windows
- File structure as installed by minetest-0.4.9-65d1cb8 compiled by sfan5 (2014-03-30)
minetest/ ├── bin/ ├── builtin/ ├── client/ │ ├── serverlist/ │ └── shaders/ │ ├── alpha_shader/ │ ├── leaves_shader/ │ ├── liquids_shader/ │ ├── plants_shader/ │ └── solids_shader/ ├── doc/ ├── fonts/ ├── games/ │ ├── minetest_game/ │ └── minimal/ ├── locale/ │ └── (lots of language folders) ├── mods/ └── textures/ └── base/ └── pack/
- File structure with the folders Minetest adds after some usage as client and server, as well as the positions (...) that costum made content goes.
minetest/ ├── bin/ ├── builtin/ ├── cache/ │ ├── media/ │ └── tmp/ ├── client/ │ ├── serverlist/ │ └── shaders/ │ ├── alpha_shader/ │ ├── leaves_shader/ │ ├── liquids_shader/ │ ├── plants_shader/ │ └── solids_shader/ ├── doc/ ├── fonts/ ├── games/ │ ├── minetest_game/ │ ├── minimal/ │ └── ... (installed extra games) ├── locale/ (lots of language folders) ├── mods/ │ └── ... (installed extra mods and modpacks) ├── textures/ │ ├── base/ │ │ └── pack/ │ └── ... (installed extra texturepacks) └── worlds/ └── ... (saved worlds. Some with exclusive world mods)
- Folder structure with extra folders for screenshots and minetest-mapper
minetest/ ├── bin/ ├── builtin/ ├── cache/ │ ├── media/ │ └── tmp/ ├── client/ │ ├── serverlist/ │ └── shaders/ │ ├── alpha_shader/ │ ├── leaves_shader/ │ ├── liquids_shader/ │ ├── plants_shader/ │ └── solids_shader/ ├── doc/ ├── fonts/ ├── games/ │ ├── minetest_game/ │ ├── minimal/ │ └── ... (installed extra games) ├── locale/ (lots of language folders) ├── mods/ │ └── ... (installed extra mods and modpacks) ├── screenshots/ ├── textures/ │ ├── base/ │ │ └── pack/ │ └── ... (installed extra texturepacks) ├── util/ │ └── mapper/ └── worlds/ └── ... (saved worlds. Some with exclusive world mods)
Details of file structures within a mod
In this example the mods "carts" and "tnt" are installed:
mods/ ├── carts/ │ ├── depends.txt │ ├── init.lua │ ├── functions.lua │ ├── README.txt │ ├── textures/ │ │ ├── carts_top.png │ │ └── ... │ └── models/ │ ├── cart.x │ └── ... └── tnt/ ├── init.lua ├── depends.txt ├── README.txt ├── textures/ │ ├── tnt_side.png │ └── ... └── sounds/ ├── tnt_explode.ogg └── ...
Category tree
- Category:Minetest (Root Category)
- Category:Game Content
- Category:Gameplay
- Category:Games
- Category:Map
- Category:Mods
- Category:People
- Category:Pictures
- Category:Related software
- Category:Server
- Category:Tutorials