Difference between revisions of "River Water"
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{{Block Data | width=250px | image=River Water.png | generated=No | type=Liquid | block_name=River Water | physics=Yes | transparency=Yes <sub>(transparent only when flowing if “opaque water” setting is enabled)</sub> | renewable=No | itemstring=default:river_water_source}} | {{Block Data | width=250px | image=River Water.png | generated=No | type=Liquid | block_name=River Water | physics=Yes | transparency=Yes <sub>(transparent only when flowing if “opaque water” setting is enabled)</sub> | renewable=No | itemstring=default:river_water_source}} | ||
Revision as of 20:20, 8 February 2016
Language: | English • Deutsch • français • Bahasa Melayu |
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River Water | |
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A node in Minetest Game | |
Node Type | Liquid |
Drops | Itself |
Physics | Yes |
Luminance | No |
Flammable | No |
Generated | No |
Renewable | No |
Stackable | Yes (99) |
Itemstring | default:river_water_source |
River Water is a non-renewable liquid block that can only placed by player by using a bucket (or in creative mode). Players can swim in river water which can be used for building elevators. Mobs and players can drown in it. If river water hits a lava source, the lava becomes obsidian, river water near flowing lava creates stone.
River Water is similar to Water in its properties, the main differences are that river water is a bit brighter than water and it has a flowing range of only up to 2 blocks, as opposed to 8 blocks.
River Water is not used in map generation and can currently only be obtained by /giveme
or in Creative Mode.